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Drum Mods & Drum Gear Forum's Guide & FAQ
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SirPuttsAlot
E-Drum Specialist


Joined: 07 Dec 2008
Posts: 659

PostPosted: Wed Feb 04, 2009 8:42 am    Post subject: Drum Mods & Drum Gear Forum's Guide & FAQ Reply with quote

1.1: Welcome
Welcome to the Drum Mods & Drum Gear Forum. In an effort to help people quickly find information / relevant threads, I tried to pull together a list of topics and some information that are common questions. This is ever growing list and a work in progress so check back often Smile

1.1.1: Recommend a Link Click Me

1.1.2: Post Idea's/Corrections/Feedback in here Click Me

1.1.2: What Goes Where?
Do you have a question about a products, modifications, etc, then you found the right place. Are you looking for information/feedback about Drumming in General, Setup/Placement of Pads, etc, then Drumming and Drum Theory is the place for you.

1.2: Table of Contents

  • ION Drum Rock Information and Modification: Page 2
  • MIDI / Drum Modules / e-Drums: Page 3
  • Rock Band & GHWT Stock Kits: Page 4
  • External Links/Misc Information: Page 5
  • Update Information:


1.3: Thanks
I would also like to thank the many members of the Rock Band Forums, v-Drums Forums, and this forum who have over the past few months contributed greatly to the Rock Band community in researching, testing, and posting about different modifications which helped feed this Guide/FAQ.
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Last edited by SirPuttsAlot on Sun Feb 22, 2009 12:25 pm; edited 12 times in total
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SirPuttsAlot
E-Drum Specialist


Joined: 07 Dec 2008
Posts: 659

PostPosted: Thu Feb 05, 2009 5:41 am    Post subject: 2.0: ION Drum Rocker Reply with quote

2.1: Basic ION Connectivity
Simple Chart that show the connectivity of the Drum Triggers to the Game Console and the capabilities of the individual inputs. All the Inputs on the ION Drum Rocker will accept information from a Piezo except the Kick Input. This uses a On/Off switch like the Rock Band 1/2 drum sets. Any pedal that is compatable with the Rock Band 1 or 2 drums (except the Roadie Pedal) will work with the ION. If the unit does not come with a 1/4" adapter you will need to purchase a 1/8" Mono Jack to 1/4" Mono Plug Adapter to fit the ION inputs. Also visit section 2.3: Kick Trigger Solutions for more information regarding work arounds for Kick Triggers such as the Yamaha KP-65, Roland KD-8, etc.

Figure 1


2.2: What triggers Work with the ION Drum Brain?
    2.2.1: Work Perfect - Pads
  • Alesis DM5Pro
  • Roland PD-5
  • Roland PD-6
  • Roland PD-7
  • Roland PD-8
  • Roland PDX-8
  • Roland PD-80
  • Roland PD-85
  • Roland PD-100
  • Roland PD-105
  • Roland PD-120
  • Roland PD-125
  • Yamaha TP65
  • Yamaha TP100
  • Yamaha TP120SD

    2.2.2: Work Perfect - Cymbals
  • Alesis DM5Pro
  • Pintech TC Series
  • Pintech PC Series
  • Pintech VisuLite Series
  • Yamaha PCY65, PCY130
  • Roland CY-5

    2.2.3: Do Not Work, or Sensitivity Issues - Pads
  • Pintech ConcertCast Series Pads
    (Issues Resolved with this Mod: Click Me)


    2.2.4: Do Not Work, or Sensitivity Issues - Cymbals
  • Roland CY-8
  • Yamaha PCY130S
  • Yamaha PCY135
  • Yamaha PCY150S
  • Yamaha PCY155
  • Yamaha RHH130
  • Yamaha RHH135

2.3: Kick Trigger Solutions
2.4: Hi-Hat Solutions
2.5: I want to connect my ION/J5/ETC to my Sound Module Also
Simple enough with few different options. You can simply swap the cables each time you want to change between your Game Console Controller (ION/J5/Seth) or you can Bi-Wire them by purchasing an Y-Adapter such as the HOSA YPP-308.

Figure 2


2.6: Reviews/How-To's
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Last edited by SirPuttsAlot on Sun Feb 22, 2009 6:48 am; edited 18 times in total
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SirPuttsAlot
E-Drum Specialist


Joined: 07 Dec 2008
Posts: 659

PostPosted: Thu Feb 05, 2009 5:48 am    Post subject: 3.0: MIDI/Drum Modules/e-Drums Reply with quote

3.1: Guitar Hero World Tour Drums Connectivity and Configuration:

3.1.1: How To Build Your Own:
Taken from Step By Step - GHWT Drums To Rack Mount Midi Box For E-Drums by Doc_SoCal


3.1.2: How Does It Work:
The Guitar Hero World Tour Drums accepts MIDI Notes through the MIDI input and maps/translates the MIDI note to button/input the Gaming Console under understands. The GHWT Drums will only map the following:

    RockBand Settings:
  • RED - MIDI Note 38
  • YELLOW - MIDI Note 46
  • BLUE - MIDI Note 48
  • GREEN - MIDI Note 45
  • ORANGE - MIDI Note 36

    Guitar Hero World Tour Settings:
  • RED - MIDI Note 38
  • YELLOW - MIDI Note 46
  • BLUE - MIDI Note 48
  • GREEN - MIDI Note 45
  • ORANGE - MIDI Note 49
  • PURPLE - MIDI Note 36

    Rock Band Settings for Simmons Kits:
  • RED - Voice 18
  • YELLOW - Voice 26
  • BLUE - Voice 28
  • GREEN - Voice 25
  • ORANGE - Voice 16

    NOTE: The Default MIDI channel for percussion instruments is MIDI channel 10 and the only Channel that the GHWT Drums will accept. Ensure that you are transmitting on Channel 10 when using the GHWT Drums as a Bridge for your Sound Module to your gaming console.


3.1.2.1: Typical RB Mapping:

  • RED/MIDI Note 38 - Snare
  • YELLOW/MIDI Note 46 - HHC, Tom1
  • BLUE/MIDI Note 48 - HHO, Tom2, Ride
  • GREEN/MIDI Note 45 - Tom3, Crash
  • ORANGE/MIDI Note 36 - Kick


3.1.2.2: Capabilities in Rock Band:
Regardless of the logic and advanced features built into your Drum's Sound Module, you are limited to the capabilities of the GHWT Drums for play within Rockband. This Means:

  • No Cymbal Sound Support: Unlike the ION, RB2 Kit with Cymbals, etc, the GHWT does not differentiate between the triggers, so green will always sound like a Tom in the game regardless the trigger you have mapped to it.

  • No Velocity Information: The GHWT drum does not support sending velocity information to RB, so the capabilities are equal to that of of the RB1 drums.


3.1.3: Flow of Information:
The diagram below shows the basic flow of information from the Drum Trigger to the Console, I used the Roland TD-3 in this example. The functionality of your kit will depend on the amount of logic included in the TRIGGER -> MIDI CONVERSION system of the sound Module.

Figure 3


3.2: Do-It-Yourself MSA-P Controller
External Link (Rock Band Forums): Rock Band with Electronic Drums (HOWTO)

3.2.1: How Does It Work:
Coming Soon

3.2.2: What You Need:
Coming Soon

3.3: MIDI Rocker for Rock Band
Product Link: MIDI Rocker by Bytearts

3.2.1: How Does It Work:
Coming Soon

3.4: Which Drum Modules Support Which Common Rock Band MIDI Functions?


3.4.1: MIDI Mapping Workarounds
So my Roland Module does not support mapping HHO/HHC to Blue/Yellow or my Yamaha DTXplorer is on MIDI lockdown? You can overcome some limitations in your module by adding an additional unit, such as the MIDI Solutions Event Processor to properly map the MIDI Notes to the GHWT MIDI Passthrough as follows:

Figure 4


3.4.1.1: Related Discussions:
Mapping HH OPEN to Blue on TD-3 by Bonet
Spoke to the MIDI SOLUTIONS people DM5/TD-3 Fix by Bonet
Possible solution for drum brains w/ fixed midi by mikehrz
Edrum monitor tutorial by mikehrz

3.4.2: MIDI Notes vs Drum Voices
3.4.2.1: Yamaha DTXpress IV:
The Following Kit will allow Yamaha DTXpress IV users to send the correct MIDI Sounds to the GHWT MIDI Passthough while outputting the correct Drum Voices. At a high level, you configure Layer A to with voices that will send the correct notes and set the Volume to 0. Layer B sends the correct drum voices to the audio out but does not have the correct MIDI Notes. I selected drum voices from the Procusion group for Layer A to ensure there was no conflict. Layer B is based off the Default Kit #2 Maple Custom, but you can use any voices you want.
Figure 5:


Figure 6


3.5: Product Reviews
Yamaha DTXpress IV Special V2: First Impressions by SirPuttsAlot
Roland TD-3SW: User Review by SirPuttsAlot
Roland vs Yamaha & Bang for the Buck by SirPuttsAlot
_________________
Check out the Drum Mods & Drum Gear FAQ for quick answers to common questions.


Last edited by SirPuttsAlot on Thu Oct 01, 2009 3:49 pm; edited 27 times in total
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SirPuttsAlot
E-Drum Specialist


Joined: 07 Dec 2008
Posts: 659

PostPosted: Thu Feb 05, 2009 5:57 am    Post subject: 4.0 Rock Band & GHWT Stock Kits Reply with quote

This Section is under construction
4.1: Rock Band 1 Drums:
4.1.1: Hardware
4.1.2: Known Issues

4.1.3: Modifications

4.2: Rock Band 2 Drums:
4.2.1: Hardware
4.2.2: Known Issues
4.2.3: Modifications
4.3: Guitar Hero: World Tour Drums:
4.3.1: Hardware

4.3.2: Known Issues
4.3.3: Modifications
_________________
Check out the Drum Mods & Drum Gear FAQ for quick answers to common questions.


Last edited by SirPuttsAlot on Mon Mar 16, 2009 10:42 am; edited 3 times in total
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SirPuttsAlot
E-Drum Specialist


Joined: 07 Dec 2008
Posts: 659

PostPosted: Thu Feb 05, 2009 5:58 am    Post subject: External Links/Misc Information Reply with quote

Is Trigger X Louder than Trigger Y?
Rock Band Drum Pad Noise Comparison Video by DavidShek
Jump to Youtube



Which Kick Trigger is Better, the Roland or the Yamaha?
KD-8 vs. KP65 comparison by DavidShek
Jump to Youtube



Misc Mods By Our Hard Core Members Smile
Need more E-Cowbell? by karmajack

External Links:
Score Hero Drum Modding 101
_________________
Check out the Drum Mods & Drum Gear FAQ for quick answers to common questions.


Last edited by SirPuttsAlot on Mon Oct 05, 2009 9:55 am; edited 3 times in total
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SirPuttsAlot
E-Drum Specialist


Joined: 07 Dec 2008
Posts: 659

PostPosted: Sat Apr 04, 2009 7:51 am    Post subject: Reply with quote

    UPDATE: 02/09/2009
  • Added Section 3.2: How Does It Work

    UPDATE: 02/10/2009
  • Added Section 2.1: Basic ION Connectivity
  • Added Section 2.5: I want to connect my ION/J5/ETC to my Sound Module Also

    UPDATE: 02/16/2009
  • Updated Figure 4
  • Updated Section 2.2.1: Included Alesis DM5Pro and link to review
  • Updated Section 2.2.2: Included Alesis DM5Pro and link to review

    UPDATE: 02/18/2009
  • Updated Section 3.2.1: Added figure 5

    UPDATE: 02/21/2009
  • Added Section 3.1.1
  • Updated Section 3.2

    UPDATE: 02/22/2009
  • Updated Section 2.6.3
  • Added Section 3.2
  • Added Section 3.3
  • Added Section 3.4: I collapsed misc information about MIDI workarounds into a single section

    UPDATE: 04/04/2009
  • Added Section 3.1.2.1
  • Added Section 3.1.2.2

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